Returns (
t: T,
) => T & Readonly<
{
acceleration?: Point;
angle: number;
angularAcceleration: 0;
angularVelocity: number;
mass?: number;
position?: Point;
velocity?: Point;
},
>
A function that can be applied to a thing to set its angle, angularVelocity and angularAcceleration
Sets angle, angularVelocity and angularAcceleration based on angularAcceleration, angularVelocity, angle